MARTÍN
PAZOS
I am an audio engineer based in Spain, trained at Berklee University and E.I.S Imagen y Sonido. With several years of experience in audio production and post-production, my expertise ranges from using tools such as wavetable synthesizers for audio production and sound design to audio file treatment and restoration, as well as mixing, mastering, and VO/dialogue editing, covering the full spectrum of modern audio work.
Production of sound effects, ambiences, and all the assets that will bring the game to life.
Custom musical composition designed to fit the artistic direction and requirements of the game.
Whether using in-house audio tools or third-party middleware, I handle the integration of sound assets into the game engine.
Linear audio design to create impactful sound tailored to visual narrative.
Processing voice overs and dialogues for optimal quality.
Balance and finalize audio, ensuring all elements blend seamlessly together.
Collaboration under the Erasmus for Young Entrepreneurs Program
"Martin did incredible work, showed his passion throughout the project, and went above and beyond. Would hire him again in a heartbeat -- you won't be disappointed by his work!!"
"It‘s was very great to work with Martin. Will hire him again!!"
"Martin is an awesome person to work with! He is extremely talented and hardworking, and was therefore able to deliver results that exceeded my highest expectations. He will be my audio guy from now on, 10/10 would recommend!"
"highly recommend a great professional person to work with , very understanding for the job and edits , will definitely work with him on more projects"
"Great work, accurately recreated a sound that I needed help with. Would work with again!"